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- >
- > I've had a letter from a graphics card user who can't play one of my
- > games because it requires 2 Meg Chip RAM.
- > Now he has about 64 Meg or something which can be used as Chip RAM
- > but AMOS doesn't seem to recognize this.
-
- No, that's not true. The maximum is still 2 MB ChipRAM. The rest is
- always Fast. Anyway, if he can afford 64 MB of memory, than I wonder why
- he can't afford the extra MB (with an Amiga 1200 attached) :-). And he
- also owns a gfx-card... Mymy..
-
- > The only solution that I could think was to load some banks (graphics
- > sound) into Fast ram and only move it to chip when needed. Now this
- > isn't much of a solution, is it? It would result in all sorts of
- > problems.
- > Does anyone know of a better solution?
-
- Why isn't it much of a solution? There is no other solution, save for
- reducing the number of graphics and sounds. When your programs require
- this much Chip memory, you should always check if the computer has enough
- FastRAM to act as a buffer -- it helps to conserve the ChipRAM and speeds
- up the program on AGA-Amiga's with a 68020+ installed.
-
- Maarten
-
- --
- ******************************************************************************
- * "Shell to DOS... Shell to DOS... DOS, do you copy? Shell to DOS..." *
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